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OzCHI 2014 Designing Futures: the Future of Design

Datum: 02 december, 2014

OzCHI 2014 Designing Futures: the Future of Design
2-5 December 2014 Sydney, Australia

More info: www.ozchi.org
OZCHI is the annual conference for the Computer-Human Interaction Special Interest Group (CHISIG) of the Human Factors and Ergonomics Society of Australia, a non-profit event. It is Australia’s leading forum for work in all areas of Human-Computer Interaction. OZCHI attracts an international community of practitioners, researchers, academics and students from a wide range of disciplines including user experience designers, information architects, software engineers, human factors experts, information systems analysts, social scientists or managers. We look forward to your involvement at this year’s OZCHI conference.

This year’s theme is about how we can shape the future of human-centred technology design in a fast changing technology landscape. We invite contributions on all topics related to Human-Computer Interaction, Interaction Design and the design of interactive technologies, including practical, technical, empirical and theoretical aspects. We particularly welcome contributions from those design approaches that deal with emergent technologies in an ever diversifying environment of use.

In keeping with the theme ”Design Futures: the Future of Design”, topics of interest include, but are not limited to:
? User-centred analysis, design and evaluation ? Envisioning and exploring future technologies and context of use ? Theoretical and conceptual tools/approaches for human-centred design ? Design issues/methods/experiences for emerging technologies (e.g., Big Data, Quantified Self, Internet of Things, NUIs, etc.) ? Design issues/methods/experiences for ubiquitous computing ? Anything to do with usability ? Designing for multi-user interaction ? User studies and fieldwork ? Participatory design and cooperative design case studies and approaches ? Supporting diverse user populations ? User-centred design in non-traditional contexts and environments ? Ethical issues in human-centred design ? HCI education and design education

Submission details and guidelines can be found at www.ozchi.org Both long and short papers will be subject to a double blind review process by an international panel and evaluated on the basis of their significance, originality, and clarity of writing. This review will be based on the full text of the submitted paper.

Accepted papers and industry case studies will be distributed to the conference attendees on the conference USB stick. We intend to hold OZCHI2014 ?in cooperation? with the ACM (Association for Computing Machinery) and to have the accepted papers published in the ACM International Conference Proceedings Series available from the ACM Digital Library.

Professor Pelle Ehn is professor at the School of Arts and Communication, Malm? University, Sweden. He has been involved in the research field of participatory design and in bridging design and information technology for four decades (!). Research projects include DEMOS from the seventies on information technology and work place democracy, UTOPIA from the eighties on user participation and skill based design, ATELIER from the last decade on architecture and technology for creative environments, and during the last years Malm? Living Labs, on open design environments for social innovation. His publications include Computers and Democracy (1987), Work-Oriented Design of Computer Artifacts (1988), Manifesto for a Digital Bauhaus (1998), and as one of the voices of A.Telier Design Things (2011). Later publications include Agonistic participatory design (CoDesign), Design Matters in Participatory Design (International handbook on Participatory Design), Design Things versus Design Thinking (Design Issues), Utopian Design (Design and Anthropology), What is the object of design (CHI), and Making Futures (forthcoming).

Associate Professor Frank Vetere is leader of the Interaction Design Lab and the Director of the Microsoft Research Centre for Social Natural User Interfaces (Social-NUI), at The University of Melbourne. Frank?s research aims to generate knowledge about the use and design of information and communication technologies (ICT) for human wellbeing and social benefit. His research interests are in social computing (especially Social NUIs), technologies for ageing-well, and domestic technologies (especially those that contribute to everyday familial interactions)

Ms Cecilia Hill Cecilia Hill is the General Manager of Telstra’s Design Practice, her area of responsibility covers Consumer, Business and Enterprise product design and strategy. Her team provides Telstra with Design Thinking, Experience Design and Advocacy testing services. Her mission is to make Telstra an Experience lead Organization. A significant milestone has already been achieved by the establishment of Telstra’s Design Principles together with her introduction of Design Thinking into Telstra’s product development process. Cecilia has over 12 years experience of working with businesses to create efficient and useful designs that achieve both business strategy and customer experience expectations. Her background in computer science, business and psychology, coupled with her passion for excellence helps her drive Design into the centre of Telstra’s product strategy. Cecilia has a passion for problem solving and making products simple to use and a joy to experience. She is an admirer of Dyson design and loves coffee!

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